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PRODUCING DIGITAL VIDEO DISKS
DVD TAKES OVER FROM VHS

By Danny Whybrow, Managing Director, The Machine Room


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For all its flaws, VHS has until now remained the only universally acceptable option for widespread distribution of video to the consumer since the '70s. Despite the ever-improving quality of professional tape formats and disk storage, the end result was often viewed from a VHS cassette, and the quality of the resulting picture was heavily dependent on the quality of the replay machine. It was frustrating to video professionals to create D1 masters direct from telecine, only to see the all-important picture quality greatly diminished upon transfer to VHS.
Digital Versatile Disc (DVD) is the first real physical media capable of delivering top-quality video to the consumer. Not only that - it can offer interactivity, multiple surround audio tracks, multiple subtitles, multiple angles - essentially everything required to deliver the message as intended and much, much more. The most obvious and widely employed use for DVD is currently feature film release. UK sales figures show that DVD is selling in a big way - there are now more than 3 million British households enjoying the unparalleled picture and sound quality of DVD video and over 58 million discs sold since DVD-Video first became available. But, movies aside, more and more people are becoming aware of the potential of the format and we look set to see a huge increase in the popularity of DVD in myriad areas. Education, training, reference, advertising - all areas of modern life - have potential uses for DVD as a means of delivering, cataloguing or storing information. In order to appreciate the benefits of DVD, it helps to understand the processes involved in the production of a title, which although more involved than the creation of a VHS will produce an immeasurably better result. They are listed below.

Planning

The planning stage is an essential part of any DVD project. It is here that decisions are made on the purpose, content, overall "look", level of interactivity and complexity of the disc. Having a clear plan from the outset will enable anyone involved with the project to concentrate on their particular task, knowing exactly how their work will combine with the other processes involved in the production of a finished DVD. The most common method of planning the structure of the disk is by means of a flow chart depicting all menu choices and destinations. It is important that the authoring house is involved as much as possible in the planning process to have a full understanding of the nature of the project and to give advice on content, structure and extra features where required.

Gathering assets

Having established the content of the disc, the next stage is to gather all necessary assets. When you consider that the DVD format permits the use of multiple video, audio and subtitle streams, this may consist of video elements, audio elements, existing graphics and subtitles - many of which will need to be sourced from storage either in the UK or abroad if foreign language material is required. There is always the possibility that assets may be unavailable or unusable, in this case it is wise to have a backup plan for re-mastering, repairing or re-sourcing assets. It is always advisable to have assets quality-checked before use to ensure that they will make full use of DVD's potential. Audio elements will also need to be quality-checked and referenced to video to ensure they are in sync with picture.

Graphic design & creation

This stage is an integral part of the production process. It is here that the design of the front-end user interface occurs, determining the look and feel of the disc. This includes the creation of menu screens for selecting particular chapters of a programme and for setting the language or subtitling preferences. Other screens may provide access to behind the scenes documentaries and other special features. A DVD player's remote control allows the user to tab between options using a directional keypad, so the menu design stage must involve practical navigational as well as aesthetic considerations.

Pre-processing

At this stage any essential re-mastering work required to enhance the quality of the materials is undertaken. This may involve noise-reduction, colour grading, de-spotting, de-hissing audio and many more potential types of remedial work. Essentially, the better quality the material to be encoded, the more efficient the compression (see Encoding / Compression) and therefore the better the DVD will look.

Encoding and compression

All video for DVD must conform to the M-PEG 2 compression standard. This is a system of converting video streams into data form, and compressing this video to reduce the resultant file size as much as possible, thus creating more space on the DVD for additional material or features.

In basic terms, M-PEG 2 is a form of compression that compares adjacent frames of video and discards redundant information, such as a static background, from successive frames. The M-PEG 2 decoder built into every DVD-Video player then reads this information and reconstructs each frame based on the comparisons made by the encoder between surrounding frames. This is why it is important to remove as much random dirt, noise and scratches from the video source as possible - otherwise the encoder will treat it as essential information and it will take up space on the DVD unnecessarily. Instability on the original source will also prevent the encoder from efficiently comparing information between frames.

The art of the compressionist is to reduce the resultant file size as much as possible without sacrificing quality. This is achieved by adjusting the bitrate, which is the amount of data assigned to a particular amount of video, usually expressed in terms of millions of bits per second (a feature film DVD will have an average bitrate of 6 million bits per second). When using professional compression equipment, the bitrate can be constantly varied to apportion more data to fast-moving or highly detailed scenes and less data to static or less detailed scenes without producing visible artefacts.

Audio for DVD must be treated in the same way. DVD is able to handle up to 8 separate multi-channel audio tracks. Each of these tracks can make use of up to 8 channels of audio, so surround sound capability is a major feature. Audio must also be encoded, but unlike video there are three methods in use.

The first two, Dolby Digital (AC-3) and DTS, are audio compression systems which filter the audio stream and discard redundant information, leaving only those sounds audible to the human ear - so if encoded correctly one should hear no compression artefacts whatsoever.

The other method, PCM, is a system of encoding which is uncompressed and can employ a sampling rate of up to 96 kHz, twice that of a standard Compact Disc. However, the PCM system is not practical for multichannel audio as resultant file sizes are far greater than for DTS or AC-3 and therefore is rarely found on feature film DVDs.

Authoring

Once the encoding of the audio and video streams is complete, the next step is authoring. This is where the disc really starts to take shape. In order to create any DVD title, the structure of the disc must be defined to connect all of the elements on the DVD, and the disc's behaviour in certain situations must be programmed. For example: what will the disc do when it is put into a DVD player? Will it go straight to the main menu? Will it play a video clip or a copyright notice? Links from menus to video, audio or subtitle streams must also be programmed. All of these instructions must be programmed and tested until a finished disc image is created. The disc image is what will be written to the final DVD and read by the DVD player.

Emulation & checking

Once the disc image is completed, final tests need to be run before the finished discs are created. Links are checked, all video, audio and subtitle elements are re-checked and the structure of the disc is checked to ensure conformity with the DVD specification. The requirement of any necessary changes must be discovered here, as once the disc image is replicated it is an extremely costly and time-consuming exercise to make even the smallest amendment.

Replication

Once the completed disc image is deemed acceptable, it is either burnt to DVD-R for very small runs or transferred to DLT for large-scale replication at a specialist plant. If created by a large-scale replicator, this will be the disc that will end up in the retail outlets. Dependent upon the amount of content the disc size can vary between 5 Gigabyte and 18 Gigabyte. Disc types include the single layer formats (5Gb single layer single sided, 10 Gb single layer double sided) and double layer formats (9Gb double layer single sided, 18Gb double layer double sided). Double sided discs use layers of different reflectivity to allow the laser to re-focus on the second layer of a particular side, thus removing the necessity to turn a disc over.

As with the traditional post-production route, the surest way to complete a DVD project from start to finish in reasonable time is to discuss your plans with the DVD production facility at the earliest stage possible. It also helps to establish the quality of assets at an early stage in order to plan for any remedial work to be done within the allotted time, and from the outset to provide the facility with as much of the required material as possible. Following these guidelines should allow the creation of a DVD title that will exploit the full capabilities of the format.

Danny Whybrow, Managing Director, The Machine Room
First published, Spring, 2000

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The Machine Room
54/58 Wardour Street
London W1D 4JQ
Tel: 020 7734 3433

Web site: www.themachineroom.co.uk